Release 1.0.2a | Welcome the Craglord
Killin Game » Devlog
- New Craglord Enemy
- Craglords have a base health of 75 hp. This will linearly grow as the player progresses.
- They are incredibly slow.
- They fire bullets at the player which cannot be destroyed and are able to track the player.
- Utilize a new ranged enemy AI. They will not get up close and personal, they will attack from a distance.
- Appear after 10 reactivations, along with the pweble.
- Deal 3 hit-points per fireball, and deal 1 hit-point during its melee attack.
- Added new stability to the MeleeAI system.
- Pwebles will resist the temptation to float even more.
- Reduced the sound of the altar activation/deactivation sequence.
- New hidden Easter egg you should try to find.
Files
Release 1.0.2a 18 MB
Apr 21, 2020
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Killin Game
Status | In development |
Author | Reeb |
Genre | Fighting |
More posts
- Release 1.0.4a | Minor PatchesMay 12, 2020
- Release 1.0.3a | Map ExpansionMay 05, 2020
- Snapshot 15w20-07 | Health and PweblesApr 11, 2020
- Snapshot 15w20-06 | Bug FixesApr 10, 2020
- Snapshot 15w20-05 | Kills Galore!Apr 09, 2020
- Snapshot 15w20-04 | Getting SomewhereApr 08, 2020
- Snapshot 15w20-03 | ProgressiveApr 07, 2020
- Snapshot 15w20-02 | GUIApr 07, 2020
- Snapshot 15w20-01 | ReleaseApr 06, 2020
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