Release 1.0.3a | Map Expansion
Killin Game » Devlog
- New Regeneration Mechanics
- The player will now regenerate after taking damage to a max health of 200 hp.
- Player will only regenerate after a period of not taking damage.
- This makes fleeing from battle a viable option
- Changes to items
- Items now have a smoother "bobbing" animation
- Zombie Essence:
- Plays a new role of allowing a higher health cap.
- Increases max health by 5 on usage
- Changes to the map
- New Polar region to the left side of the map
- 3rd altar is now in the polar region.
Files
Release 1.0.3a 19 MB
May 05, 2020
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Killin Game
Status | In development |
Author | Reeb |
Genre | Fighting |
More posts
- Release 1.0.4a | Minor PatchesMay 12, 2020
- Release 1.0.2a | Welcome the CraglordApr 21, 2020
- Snapshot 15w20-07 | Health and PweblesApr 11, 2020
- Snapshot 15w20-06 | Bug FixesApr 10, 2020
- Snapshot 15w20-05 | Kills Galore!Apr 09, 2020
- Snapshot 15w20-04 | Getting SomewhereApr 08, 2020
- Snapshot 15w20-03 | ProgressiveApr 07, 2020
- Snapshot 15w20-02 | GUIApr 07, 2020
- Snapshot 15w20-01 | ReleaseApr 06, 2020
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